Creativerse Wiki
Advertisement
Creativerse Wiki

Chef Villager

Logger Villager

Miner Villager

Explosives Expert Villager

Toolmaker Villager

Outfitter Villager

Blacksmith Villager

Basic Information[]

Villagers are NPCs that were added in the Build-a-Buddy update (R.2.73). Four new wild villager types were added in the Winter Wonderland update (R.2.75.19). They can be found wandering the world (location depends on the villager type), and interacting with them gives the player the option to start a combat event similar to Idol Events. Completing this event will reward the player with a Villager Upgrade Chip corresponding to the villager type, and 1-3 Programmable Villagers. Using the Villager Upgrade Chip will unlock the corresponding job so it can be used with any Programmable Villagers the player places.

Villager types and locations[]

Logger Villager[]

Logger Villagers spawn in Taigas, specifically on blocks of Matted Needles in areas that have at least 64 blocks of Elderwood, 4 Rimecones and no artificial lights. Their event consists of two waves, with 5 Bad Baby Leafis spawning in the first wave, and 3 Bad Baby Leafis and a boss Big Baby Leafi spawning in the second wave. Killing the boss will end the event.

Miner Villager[]

Miner Villagers spawn in Stalactite layer caves near Mineral Water. Specifically, they spawn in areas that have at least 128 Stalactite layer blocks (Stalactite, Siltstone, Saltrock, Iron Node, Mold, Mineral Water), at least 16 Mineral Water and no artificial lights.

The Miner Villager event consists of three waves. The first wave will contain a Night Leafi, a Night Pigsy, a Night Hoglet and a Night Twiggy. The second wave consists of a Night Chizzard, a Night Rockster and a Miru. The third and final wave will contain the same mobs as the first wave and the boss Dark Foot. Killing the boss will complete the event.

Chef Villager[]

Chef villagers will spawn in Dunes near oases. Specifically, they will spawn in areas that contain at least 32 Mineral Water, 8 Shorewood and 8 Sand blocks, and no artificial lights. Note that since the "area" is actually pretty large (seems to be around a 1-chunk-radius), it is also possible to see Chef Villagers spawn on Shores if there happens to be a cave with Mineral Water underneath.

The Chef Villager event consists of three waves. The first wave will contain three Peeved Pebbles, the second wave will contain three Raging Rocksters and the third wave will be the boss The Medium Kahuna.

Explosives Expert Villager[]

Explosives Expert Villagers will spawn in Canyons. Specifically, they will spawn in areas that have at least 32 Sandstone, Cactus, Cactus Flower, Canyon Floor, Canyonstone, Ruddy Canyonstone or Dark Canyonstone blocks.

The Explosives Expert Villager event consists of three waves. The first wave will contain three Raging Rocksters, the second wave will contain three Chizzards and the third wave will contain two Trogs.

Toolmaker Villager[]

Toolmaker Villagers will spawn in the Mountains. Specifically, they will spawn on blocks of Peakstone in areas that have at least 20 Peakstone.

The Toolmaker Villager event consists of three waves. The first wave will contain five Pigsies, the second wave will contain three Raging Rocksters, and the third wave will contain two Polturpigsies. You may want to push the villager down to a flatter area before starting the event, since otherwise the mobs can toss you off the mountain.

Blacksmith Villager[]

Blacksmith Villagers will spawn in Caves. Specifically, they will spawn in the dark on any ore node in areas that contain at least 3 ore nodes (Coal Node, Obsidian Node, Iron Node, Diamond Node, Lumite Node) and no lights.

The Blacksmith Villager event consists of four waves. The first wave will contain five Pigsies, the second wave will contain four Mirus, the third wave will contain a Feral Pigsy and two Warmworms, and the fourth wave will contain three Arctic Mirus and four Warmworms.


Outfitter Villager[]

Like Blacksmith Villagers, Outfitter Villagers will spawn in Caves. Specifically, they will spawn in the dark on any ore node in areas that contain at least 3 ore nodes (Coal Node, Obsidian Node, Iron Node, Diamond Node, Lumite Node) and no lights.

The Outfitter Villager event consists of four waves. The first wave will contain two Pigsies, the second wave will contain two Mirus, the third wave will contain two Feral Pigsies and two Warmworms, and the fourth wave will contain two Rambeaus and two Corrupted Pigsies.

Advertisement