Spooky haunted gravestone craft.png
Spooky haunted gravestone.png
Spooky haunted gravestone interface.png
Spooky haunted gravestone texts.png

Spooky Haunted Gravestone painted Chocolate

Basic Information[edit | edit source]

The Spooky Haunted Gravestone is a decorative item the size of one block that can be inscribed with glowing white letters (by default, can be colored though as on any other Sign). It behaves exactly like the Haunted Gravestone.

This rounded stony sign board will accept up to 35 characters, but can also display Creativerse icons (sprites) and a few smileys. It cannot be wired.

Even though the letters on this gravestone glow in the dark, this glow does not illuminate the surrounding and such won't hinder Creatures or Treasure Chests from spawning nearby.

This sign was implemented to Creativerse with the Halloween update on October 23rd 2020 for the seasonal Halloween event.

How to obtain[edit | edit source]

Spooky Haunted Gravestones can only be obtained during Halloween event-times that last for ca. one month around Halloween from October to November. The according rare crafting recipe can be traded from Pumpkirus that only spawn during the seasonal Halloween event during the night.

Spooky Haunted Gravestones cannot be found in any randomly spawning common Treasure Chests and cannot be obtained from any Creatures.

Spooky Haunted Gravestones can be crafted in the crafting menu too (to be opened by pressing "q" as the default key), but only after the according rare crafting Recipe for these Halloween-themed decorative signs has been obtained and then learnt - usually by buying it from any of the Pumpkirus during the Halloween event month for 200 Pumpkiru Candy.

Around Halloween, Pumpkirus - The Great Pumpkirus and (more rarely) Pumpkiru Jr.s - will spawn here and there on the surface of Creativerse game worlds within a certain proximity around player characters. More of them will spawn when players travel across the landscape. A compass symbol looking like a pumpkin indicates whenever one or more Pumpkirus are not far away; and the symbol will get larger when the Pumpkiru gets closer.

You can "activate" any of the Pumpkirus by clicking your right mouse button while pointing your cursor at these NPCs. Both Pumpkirus will then "sell" crafted Spooky Haunted Gravestones to you if you select their icons in the "Featyred" TAB in their trading window (click on the star icon at the top of the window).

Pumpkiru Candy can be obtained by fighting Ghost Creatures during Halloween event-times and by successfully completing Idol Events. These events can be initiated by placing Haunted Idols (or Infused Haunted Idols or Unleashed Haunted Idols) into the game world.

Haunted Idols can be obtained from daily Login Chests and Ghost Creatures during Halloween event-times. Infused Haunted Idols are then obtainable as a reward for successfully completing tier 1 Idol Events initiated by common Haunted Idols. Unleashed Haunted Idols in return are obtainable as a reward for successfully completing tier 2 Idol Events initiated by Infused Haunted Idols.

While Haunted Idols are no longer a content of daily login reward chests outside the Halloween event-month, all Idols that were obtained during that time and Idols are obtained throughout the rest of the year will initiate Idol Events like usual.

Additionally, Idols of all kinds can be bought as part of block kits for Blueprints made by players that can be found in the Creativerse Steam signs&actualsort=mostrecent&p=1 workshop.

Any Pumpkiru Candy that can be collected from the Ghost Loot Bags and Haunted Ghost Treasure reward chests can then only be traded for Halloween-themed decorative signs, seasonal Costumes and rare seasonal Recipes from the Pumpkirus that will usually only spawn during the Halloween event Pumpkiru's Candy Campaign, but can also be spawned using the Mysterious Bauble.

If you have not participated in the Halloween event, you can ask players who have learnt the Recipe for these Halloween-themed decorative signs to come craft them for you on your game world after supplying them with the necessary crafting ingredients. You cannot obtain seasonal rare Recipes like this Halloween specific one through Adventures.

The option to buy the crafting recipe for these seasonal decorative signs ingame will most likely return every Halloween.

Since Spooky Haunted Gravestones are placeable, they can alternatively be bought as part of building kits for any customizable Blueprint with QBits, which can be obtained via Login Chests or bought from the in-game Store.

How to unlock the crafting recipe[edit | edit source]

As said, the rare crafting Recipe for this decorative sign can be traded from any of the Pumpkirus that will only spawn during Halloween event-times (or perhaps additional occasions if Playful sees fit and will announce so on social media and on the official forums) or when summoned via a Mysterious Bauble.

Pumpkirus will sell the rare Recipe for Spooky Haunted Gravestones to you for 200 Pumpkiru Candy if you select the Featured tab in the trading window (click on the star icon at the top of the window).

You can buy more than one Recipe page for Spooky Haunted Gravestones, but you will only need and be able to learn the rare Recipe once in order to add it to your Crafting Menu permanently for all game worlds. All surplus Recipe pages can be stored and later on given to other players for them to learn (the Recipe page will disappear when learning it).

In order to permanently add the rare crafting recipe to your crafting menu after you've found it, this recipe has to be learnt by right-clicking on it in your inventory/bag or dragging it with the left mouse-button over your player character model on the right side of the inventory.

The recipe will then stay be available in your crafting menu on all Creativerse game worlds like all other rare crafting Recipes, even on worlds where the "Pro" option "world bound recipes" ("fresh start") is enabled, while you could not transfer decorative signs like Recipe pages to other game worlds.

You can still obtain the rare Recipe for Spooky Haunted Gravestones from fellow Creativerse players if they have any surplus Spooky Haunted Gravestones Recipe pages stored on their game world and are willing to give it to you (the Recipe will be consumed when learning it).

How to craft[edit | edit source]

To craft 1 Spooky Haunted Gravestone in your Crafting Menu (default key "Q") after obtaining and learning the according rare Recipe, you'll need:

How to use[edit | edit source]

In order to use Spooky Haunted Gravestones, they need to be placed into the game world. Then, the Spooky Haunted Gravestones can be inscribed by interacting with them ("f" as the default key or right-click). Since these Signs are not wirable, no Wiring Tool is required in order to inscribe them, different from Arc Signs that can display 10K characters.

Spooky Haunted Gravestones can be fully rotated into all directions by pressing and holding R and then pointing the mouse cursor at the Obelisk and moving the mouse while holding the left mouse button.

The chosen rotation angle can be "locked" too by tapping "r" while looking at an already rotated object or block; then all items of the same stack in the selected quickslot will automatically be facing the same direction when being placed.

Like most other placeable blocks, Spooky Haunted Gravestones can be painted, with the primary color influencing the color of the whole gravestone. They are not affected by the secondary color. They can also be put into displays, where they will be shown at a reduced size.

These inscribable objects can be picked up without requiring a Power Cell (except on game worlds and/or player claims or within Adventures where your permission ranking is too low for that).

Inscribing Spooky Haunted Gravestones[edit | edit source]

Right-click on a Spooky Haunted Gravestone in the game world or activate it by typing "f" (as the default key) in order to write a note or message (maximum length 35 characters).

After clicking the "Accept"-button, this message will then be displayed in ALL capital letters in white color by default (which can be changed with a command though). Non-transparent letters are usually well visible in the dark with a bright glow.

In order to select hex color codes, you can use websites like https://www.w3schools.com/colors/colors_picker.asp to choose custom colors and copy their hex codes from the top of the page into your Spooky Haunted Gravestone ingame.

In principle, you can use most commands of rich text (like explained here: http://digitalnativestudios.com/textmeshpro/docs/rich-text/ ), but not all of them.

Here are some working examples:

Input syntax: {[number of input (1 - 4)]}
Examples: {1}, {2}, {3}, {4} 
 Substitutes input from a sensor or number pad
Long color syntax: <color=[color expression]>
Example: <color=blue>This text is blue
 Plain English colors recognized include: 
 green, red, yellow, blue, white, black, orange, purple
Compact color syntax: <#[3, 4, 6 or 8 hex digits]>
    Example: <#0f0>This text is green 
      Fully opaque green, equivalent to <#00FF00>
    Example: <#fff7>This text is pale
      Semitransparent white, equivalent to <#FFFFFF77>
    Example: <#ff0000>This text is red 
      Fully opaque red
    Example: <#0000ff77>This text is blueish
      Semitransparent blue
 Hexadecimal color codes can be used with all formats 
recognized by compact color syntax mentioned above. 
 For instance, <color=#00ffcc> would be turquoise.
Syntax: <alpha=[hexadecimal value]>
Example: <alpha=#50>This text is transparent
 Changes the opacity of the text. 
 Alpha from 100% to 0%: #FF,#CC,#AA,#88,#66,#44,#22
Syntax: <size=x.xx> or <size= x.xx%>
Example: <size=2>This text is large
Example: <size=200%>200% <size=100%>100% <size=60%>60% <size=30%>30%
 Sets the font size and influences the size of sprites
Syntax: <align=[center|left|right]> 
Example: <align=center>This text is centred
Example: <align=right>This text is right-adjusted
 Formats text alignment (centred by default)
Syntax: <voffset=x.xx>
Example: <voffset=2.01>This text will be pushed up
Example: <voffset=-3.02>This text will be pushed down 
 Pushes text following the command up or down 
 relative to the text baseline (can be negative). 
 Cannot push text below the bottom of the text area.
 This command affects the text following the command, 
 can be used multiple times per sign.
Syntax: <rotate=[any number from 0 to 360]>
Example: <rotate=90> These letters are sideways
 Rotates sprites and/or each letter of a text
 (can be negative)
Syntax: <cspace=[x.xx]em>[text] </cspace>
Example: <cspace=1.5em>wide</cspace> 
and <cspace=-0.5em>narrow</cspace>
 Adjusts character spacing, negative numbers can 
 make characters and/or sprites overlap
Syntax: <width=x.xx>
Example: <width=0.5>Strait row of words</width>
 Controls the width of the text region. 
 Valid values are between 0.1-8  
 Negative values can be used within limits
Syntax: <sprite="icons_00" index=[any number 0 to 977]>
Example: <sprite="icons_00" index=160> 
and <sprite="icons_01" index=[any number from 0 to 325]>
Example: <sprite="icons_01" index=201>
 Adds Creativerse icons for items, blocks, materials
Syntax: <sprite="icons_00" name="icon name">
Example: <sprite="icons_00" name="globgoo">
and: <sprite="icons_01" name="icon name">
Example: <sprite="icons_01" name="sword_wood">
 Adds Creativerse icons for items, blocks, materials
Syntax: <sprite="badges" index=[any number from 0 to 8]>
Example: <sprite="badges" index=3>
 Adds Creativerse icons for Badges
Syntax: <sprite=[any number from 0 to 15]>
Example: <sprite=12>
 Adds basic smileys (emoticons)
Syntax: <smallcaps>text</smallcaps>
Example: <smallcaps>Capital letters are LARGER</smallcaps>
 Decreases the size of lowercase characters
Syntax: <i>text</i> 
Example: <i>These letters are falling</i>
 Italic text
Syntax: <u>text</u> 
Example: This text is <u>underlined</u>
 Underlined text
Syntax: <b>text</b> 
Example: Not very<b> bold</b>with default font
Example: <font=Arial SDF>Quite<b> bold</b>with Arial SDF font
 Bold text, visibility depends on the font
 Fonts are prone to changes though
Syntax: <s>text</s> 
Example: The<s> corrupted</s>pie is a lie
Text is crossed out
Syntax: <mark=[hex color code with transparency]>text</mark> 
Example: Text <mark=#cc0000cc>can be marked</mark> with an overlay
 Colored text overlay
Syntax: <sup>text</sup> and <sub>text</sub>
Example: Superscript 1m<sup>3</sup> Subscript H<sub>2</sub>O
 Allows for Superscript and Subscript
Syntax: <mspace=5em>text</mspace> 
Example: Any font can become <mspace=5em>monospace </mspace>
 Adds a (blank) space between each characters
Syntax: \t
Example: this text \tis now tab-indented
 Inserts a TAB, indents the following line
Syntax: \n
Example: this text \nbreaks here
 Starts a new line

Compatible commands will not influence the character limit (35 characters max. for common signs), but incompatible commands might extend the character limit.

For best results, it's recommended to write any line of commands into a text file or text field outgame, copy it (with Ctrl-C) and paste it into the game sign (with Ctrl-V).

You cannot use Alt-codes on Spooky Haunted Gravestones.

Please note that especially the fonts are still a work in progress and can be prone to future changes. Other rich text commands might change too, and more sprites are regularly added to the game.

How to display ingame icons and emoticons[edit | edit source]

As for ingame icons; please refer to the article Arc Sign for images of all currently available sprites and their index IDs. They can be added by using the command <sprite="icons_00" index=[any number 0 to 977]> and <sprite="icons_01" index=[any number from 0 to 325]>. 325 is just the current maximum sprite number as of June 15th 2019. More ingame sprites are usually added to the game with each patch.

You can alternatively enter the ingame names/variables of icons instead of their index numbers if you like. You can search for these variables by icon selection in Entuland's Sprite Creator: http://entuland.com/creatisprites/.

The default size of sprites will usually be really small on this Sign though, so you'll have to add a <size=x.xx> command to enlarge the size.

This, however, will displace the sprites downwards, so you'll also need to add a <voffset=x.xx> command to push the image up. (Negative numbers will push the image down.)

For example: <voffset=2.0><size=5><sprite="icons_00" index=102> will display the image of three Holiday Giftboxes in a properly visible size and alignment on Spooky Haunted Gravestones.

Please note that <offset> and <zoffset> cannot be used on small signs like Spooky Haunted Gravestones, but only on Arc Signs, the same as with the {PlayerName} command.

Permission Settings[edit | edit source]

You can change the Permission settings for each Sign by clicking on the padlock icon that can be accessed in the top right corner over the window that opens when you activate the Sign.

By that you can define individual authorizations to control who will be allowed to access this Sign and to change its message.

Available world permission-settings are: "just me", "world owner/admins", "world mods", "builders" or "everyone".

On player claims the available settings are "just me", "claim admins", "claim interact only", "claim builders" and "everyone".

Since update R40 on March 29th 2017, all object permissions are now set to "builders" (and "claim builders" when on claims) by default when being placed. So only players with builder rights/permission rank either on your game-world or on your claim (claim permission ranks override world permission ranks) can access your Signs.

But you can set them to "just me" if you want to, so they will only be accessible (and removable) by you and players with the same or higher ranks than you on the respective player claim or game world.

If your Spooky Haunted Gravestones are set to "visitor", everyone can access them and can even take them away.

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