Creativerse tooltip 2017-07-09 12-39-20-97 door.jpg
Creativerse Christmas crafting gingerbread door 2019-06-08 01-18-33-117.jpg
Creativerse Elfi's Recipes and Featured stuff 2018-12-26 17-09-27-18 .jpg
Creativerse gingerbread door 2019-06-10 15-48-45-59.jpg
Creativerse door wiring 2017-09-16 13-18-55-34.jpg
Creativerse Gingerbread Doors002.jpg
Creativerse two doors 2017-09-05 14-47-26-63.jpg
Creativerse gingerbread door 2018-12-21 17-26-30-72 holiday gift .jpg
Creativerse gingerbread door Reaudolph loot 2019-01-10 16-30-45-84 Reaudolph loot.jpg
Creativerse door does not burn 2017-09-05 15-08-10-78 door heat test.jpg
01 Creativerse Elfi recipes 2018-12-20 05-04-38-42.jpg
01 Creativerse Elfi items 2018-12-20 05-04-33-46.jpg
03 Creativerse Elfi's Toy Drive bundle 2017 2018-12-22 01-06-47-08.jpg
Creativerse 001 Elfi's Toy Drive 2017-12-13 21-57-02-13.jpg
Creativerse chimney and door 2017-12-15 03-55-34-65 holiday gift.jpg

This article does not include Elfi's Wonderland 2018 yet, will be updated soon

Basic Information[edit | edit source]

Gingerbread Doors are usable pieces of furniture that look like they're made from golden-brown gingerbread adorned with brown, white and red frosting, a yellow door knob and a small window in the upper half.

An interesting detail about these doors is that sometimes their window is non-transparent and yellow in color, covered by a cross of thin bars (usually when placing 2 doors this applies to the door on the left), while sometimes the window is transparent without any bars (often applies to the door on the right side when 2 doors are placed next to each other).

All doors are the size of 2 blocks in height and 1 block in width; they can only be opened and closed by players, but not by Creatures. Since update R33 on August 2nd 2016, doors can now be locked and wired to activation devices.

How to obtain Gingerbread Doors[edit | edit source]

During Christmas event-times, already crafted Gingerbread Doors can rarely be found in randomly spawning Holiday Gifts on blocks of Snow and Ice. In 2015 and 2016 these treasure gift boxes could also rarely contain the crafting Recipe for Gingerbread Doors, but not anymore since 2017.

Since 2017 crafted Gingerbread Doors can be bought from NPCs named Elfis that will randomly appear on Ice and Snow at day and night during Christmas event-times, like they did for the first time during Elfi's Toy Drive from December 13th 2017 until January 10th 2018.

10 crafted Gingerbread Doors can be bought from Elfis for 25 Rescued Toys.

Rescued Toys are Trade Items that can be found in randomly spawning Holiday Gifts during the seasonal Christmas event, they can also be obtained through Elfi's Community Toy Drive after the community has unlocked reward bundles, and most of these Toys can be won as rewards for successfully completing Trog Trap Events. These events with variating objectives will immediately be initiated when Trog Traps are being placed. Trog Traps can be obtained during Christmas event-times.

Even though all left-over Trog Traps will still initiate Trog Trap Events after the end of the event, and successfully mastering them will still provide you with Rescued Toys, you can only store these Toys for now. You will only be able to trade Toys with Elfis that are supposed to re-appear around next Christmas for another month again or perhaps for additional rare occasions if Playful sees fit and will announce so on social media and on the official forums.

You can craft Gingerbread Doors yourself too - in your crafting menu (to be opened with "Q" as the default hotkey), but only after their rare crafting Recipe has been unlocked by buying it from an Elfi during Christmas event-times for 100 Rescued Toys or obtaining it from a fellow Creativerse player, and then learning the Recipe book.

Gingerbread Doors cannot be obtained from any Creatures nor from any common randomly spawning Treasure Chests. Like all placeable blocks, Gingerbread Doors can be bought in infinite amounts when buying building kits for Blueprints that you can create with Capture Blocks and customize yourself so that you can buy the exact amount of blocks you need.

How to unlock the crafting recipe for Gingerbread Doors[edit | edit source]

The rare crafting Recipe for Gingerbread Doors can be bought from Elfis that will randomly spawn on Ice and Snow at day and night during Christmas event-times, like they did for the first time during Elfi's Toy Drive from December 13th 2017 until January 10th 2018.

The rare Recipe for Gingerbread Doors can be bought from Elfis for 100 Rescued Toys and will be used up when you learn it. You can buy more than one of these Recipes if you want to give duplicates to other players.

This rare seasonal Recipe book is tradable, so if fellow players have left-over duplicates, they can give them to you on their game world to learn (which will use up the recipe book). Seasonal crafting Recipes cannot be shared via Adventure though.

In order to permanently add the rare crafting recipe for Gingerbread Doors to your crafting menu after you've bought or obtained it, the recipe book has to be learnt by right-clicking on it in your inventory/bag or by dragging it with the left mouse-button over your player character model on the right side of the inventory.

The crafting recipe will then keep being available in your crafting menu on all Creativerse game worlds like all other rare crafting Recipes, even on worlds where the "Pro" option "world bound recipes" is enabled.

How to craft Gingerbread Doors[edit | edit source]

To craft one Gingerbread Door (yes, only one door leaf), you'll need:

 How to use Gingerbread Doors[edit | edit source]

Gingerbread Doors can be placed into the game world for building purposes, for example into a wall of a building or to close the entrance to a cave.

You can rotate Gingerbread Doors by pressing and holding R and moving the mouse while holding the left mouse button, however only sideways because of their specific functionality. The chosen rotation angle can be "locked" too by simply typing "r" while pointing the cursor at an already rotated block or object, so that all doors of the same stack will then be placed facing the same direction.

If you place two doors of the same type next to each other, the doors will automatically turn towards each other and then both open simultaneously when being activated. It might be necessary to remove and place one of the doors once more if it doesn't work right away though.

Placing more than two doors adjacently does not auto-connect them in pairs, but will usually just auto-rotate the door adjacent to the newly placed one. So placing a row of doors next to each other can require to manually rotate many of them after placing them in order to let them connect in pairs.

Formerly, even different door types would automatically rotate and link together, but this is not the case any longer. However, you can rotate one of two door leaves so that their hinges are at the outer sides and their handles are directly next to each other - in this case even different types of door leaves will both open and close together (including Galactic Bay Doors that slide sideways, but except for Ice Doors).

Gingerbread Doors can be opened and closed by you by activating them (right-click or "f" as the default key when looking at them with your cursor). All players, even mere visitors, can open and close doors that have not been locked with a Wiring Tool, no matter the permission setting of the doors; also on player claims or within an Adventure.

Creatures cannot open closed doors, but some might be able to use their special attacks through doors on player characters if they are close enough. Creatures usually cannot "sense" player characters that are on the other side of a door, so they won't lay siege to player bases (buildings). However, if an aggressive/agitated Creature is chasing your player character and you close a door just before the Creature reaches your player character, it might keep on waiting for your return right behind the door as long as you're close. In this case, Creatures can be able to hurt player characters if they are close by even through a closed door with their special attacks or if they have an exceptionally long reach (like Trogs for example).

Sometimes, closing doors when Creatures are on the doorstep will trap the Creatures and enable players to kill them (or tame them) without being attacked. At other times, this action might hurl Creatures (and even more often players) high up into the sky, even through solid blocks above the door.

Wiring Input Icon.png
Gingerbread Doors can be wired to activation devices like Switches, Sensors, Number Pads or Pressure Plates etc., optionally with operating gates in between, like Number Comparison Gates, Delay Gates, Flip-Flop Gates, Inverter Gates, Logic Gates, etc. Doors will then serve as receivers and can be opened, closed, flipped and locked.

Since update R32 you won't need to equip any Power Cells to pick up doors that have been placed into the world. However you cannot take doors if players have set the permission level of the door above your permission rank on the according game-world or player claim. As an owner, admin or mod(erator) you can change this though. For more details please read the article about Permissions.

How to lock doors[edit | edit source]

Currently all players can open and close unlocked doors when visiting your game-world and/or claim, even if they are set to "Visitor". Only if you lock your doors (by disabling the option "can interact" when looking at the door with a Wiring Tool equipped), other players cannot open your doors - but you yourself cannot either, unless you will use your Wiring Tool again to unlock the door.

With the Wiring Tool equipped and activating the door (right-click or "f" by default), you can also set doors so that they will open to the other side ("flip direction"). The padlock symbol (accessible when using the Wiring Tool) lets you define the minimum permission rank that players will need to have to be able to see and change the settings of the door with their own Wiring Tool. This permission is set to "world builders" by default when placing the object (door), on claims it's set to "claim builders".

Wireable objects like doors can be activated/deactivated by players of all permission ranks, even by visitors, unless their interactivity is disabled (locked) for all players, even owners, with a Wiring Tool. When locking a door, only the owner and players with an even higher permission rank can then use Wiring Tools to change this setting ("can interact") and open the door/s. Using an activation device like a Number Pad together with a Number Comparison Gate is advised to set a number code only known to the owner and their trusted friends.   

How to rename Gingerbread Doors[edit | edit source]

You can rename Gingerbread Doors like most other wireable objects by inspecting them and then clicking on the icon that looks like a square note with a "pen" on it in the top right corner. To inspect them, equip an Wiring Tool and type "n" (as the default key) while pointing your cursor at the Gingerbread Doors that have been placed into the game world.

You can then type up to 30 characters into the labelling array of each Gingerbread Door and confirm this with "enter"/"return". This name/label will then be displayed instead of "Gingerbread Door" when pointing the cursor at it. Picking it up will reset the name of the Gingerbread Door to the default again though.


Trivia[edit | edit source]

Even though Gingerbread Doors are made from edible ingredients they are fireproof and can even be placed into liquid Lava without starting to burn.

Community content is available under CC-BY-SA unless otherwise noted.