Basic information[edit | edit source]
The Dry Dirt is a cubic block that matches the dirt color of Dead Grass. Despite its description, it does not occur anywhere naturally - the only way to get this block is to throw an Un-Plant Bomb at Dirt. It can be changed back into Dirt by using a Plant Bomb.
How to obtain[edit | edit source]
Like all other placeable items, you can also obtain Dry Dirts by buying a building kit for a Blueprint that contains Dry Dirts.
How to use[edit | edit source]
Dry Dirts can be placed into the game world for building purposes by putting (a stack of) them into your quickbar, selecting the according quickslot and clicking the right mouse button while pointing at a spot in the game world with your cursor.
Like all other building blocks, blocks of Dry Dirt can be rotated into all directions by pressing and holding R and then pointing the mouse cursor at the block and moving the mouse while holding the left mouse button.
The chosen rotation angle can be "locked" too by simply typing "r" while looking at an already rotated object or block; then all items of the same stack in the selected quickslot will automatically be facing the same direction when being placed.
Like most other placeable blocks, Dry Dirts can be painted, with the primary color influencing the color of the whole block. They are not affected by the secondary color. They can also be put into displays, where they will be shown at a reduced size.
You won't need any Power Cells (Mining Cell) to pick up Dry Dirts that have been placed into the game world. Of course you won't be able to pick up such objects on game worlds, on player claims or in Adventures where your Permission rank is not sufficient (mainly when you are merely a visitor), which can only be changed by the owner of the game world, claim owner or Adventure creator.