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Atlantis wave wall craft.png
Atlantis wave wall.png

Atlantis Wave Wall colored with Chocolate/Navy Blue

Basic information[]

The Atlantis Wave Wall is a cubic building block that has a pattern of interlocking yellow and green waves. It is part of the Atlantis block set.

How to obtain[]

Atlantis Wave Walls can be crafted in your Crafting Menu (to be opened by pressing "q" as the default key), but only after the according crafting recipe has been unlocked by buying the Atlantis Bonus Bundle from the Store. You can also obtain it by buying a building kit for a Blueprint that contains Atlantis Wave Walls.

How to unlock the crafting recipe[]

The crafting recipe for Atlantis Wave Wall can be unlocked by buying the Atlantis Bonus Bundle from the Store. There is no other way to obtain the recipe.

How to craft[]

To craft 8 (blocks of) Atlantis Wave Wall, you'll need:

How to use[]

Atlantis Wave Walls can be placed into the game world for building purposes by putting (a stack of) them into your quickbar, selecting the according quickslot and clicking the right mouse button while pointing at a spot in the game world with your cursor.

Like all other building blocks, blocks of Atlantis Wave Wall too can be rotated into all directions by pressing and holding R and then pointing the mouse cursor at the block and moving the mouse while holding the left mouse button.

The chosen rotation angle can be "locked" too by simply typing "r" while looking at an already rotated object or block; then all items of the same stack in the selected quickslot will automatically be facing the same direction when placed.

Like most other building blocks, Atlantis Wave Walls can be painted, with the primary color influencing the yellow waves, and the secondary color influencing the green waves. They can also be put into displays, where they will be shown at a reduced size.

You won't need any Power Cells (Mining Cell) to pick up blocks of Atlantis Wave Walls that have been placed into the game world. Of course you won't be able to pick up such objects on game worlds, on player claims or in Adventures where your Permission rank is not sufficient (mainly when you are merely a visitor), which can only be changed by the owner of the game world, claim owner or Adventure creator.